| Side n Side 1 Side 2 Side 3 Side 4 This allows you to set information about each side used in the mission. It is similar to the Level options. ![]() The Intelligence option has four settings, and the difference matters: • Human — the side a player controls. • ComputerOvermind — a full strategic AI that builds, expands and attacks. Choose this for a real computer opponent. • Computer — AI-controlled units that defend and react, but with no strategic "brain" (it will not build a base or mount a coordinated attack). A passive / garrison force. • ComputerNeutral — the same passive behaviour as Computer; the intended setting for the Neutral side and unowned bases. If you want an enemy that actually plays the game, pick ComputerOvermind, not plain Computer. |